I plan to playtest it as a player before using it for a campaign and wanted to find out if there are issue I should be aware of. I am considering using this system in the near future. You can’t reduce your spell point total to less than 0, and you regain all spent spell points when you finish a long rest. You expend a number of spell points to create a spell slot of a given level, and then use that slot to cast a spell. Instead of gaining a number of spell slots to cast your spells from the Spellcasting feature, you gain a pool of spell points instead. Cantrips don't require slots and therefore don't require spell points. The Spell Point Cost table summarizes the cost in spell points of slots from 1st to 9th level. In this variant, each spell has a point cost based on its level. Below are the best summary paragraphs of the system: On page 288-289 of the DMG, there is a "Variant: Spell Points" rule.
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